manny vega

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THE SABOTEUR

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  • Official_Saboteur_Game_Cover_Art

    Level Designer/World Builder

    • – creation of environment assets and textures
    • – terrain modeling and terrain textures
    • – map design, layout, object placement, staging and level flow
    • – worked closely with design on player engagement & pacing
    • – create a cohesive open world game
    • my résumé
    • email me

    305-496-1631
    LOCATED in STUDIO CITY, CA

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