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HAROLD – Level Design Concepts

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DUNGEON CRAWLER

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COMICS

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POPPY BIRDS

 

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STAR MAXIMUS

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JADE CLAW

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  • Harold

    Lead Level Designer & Artist

    • – creating original game design, documentation and implementation
    • – driving a small team of designers, artists and programmers to create and prototype game features and develop the necessary tools for the Unity editor
    • – developed the story and script
    • – systems design, content design, user interface and user experience
    • – game tuning, level flow, player engagement, pacing
  • FINISHED WORK

    BACK TO HAROLD

    • my résumé
    • email me

    305-496-1631
    LOCATED in STUDIO CITY, CA

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